Rube Goldberg Machine 1.0
This is the base code for Rube Goldberg designed for the CS296 Software Systems Lab
|
DrawAABB(b2AABB *aabb, const b2Color &color) | debug_draw_t | |
DrawCircle(const b2Vec2 ¢er, float32 radius, const b2Color &color) | debug_draw_t | |
DrawPoint(const b2Vec2 &p, float32 size, const b2Color &color) | debug_draw_t | |
DrawPolygon(const b2Vec2 *vertices, int32 vertexCount, const b2Color &color) | debug_draw_t | |
DrawSegment(const b2Vec2 &p1, const b2Vec2 &p2, const b2Color &color) | debug_draw_t | |
DrawSolidCircle(const b2Vec2 ¢er, float32 radius, const b2Vec2 &axis, const b2Color &color) | debug_draw_t | |
DrawSolidPolygon(const b2Vec2 *vertices, int32 vertexCount, const b2Color &color) | debug_draw_t | |
DrawString(int x, int y, const char *string,...) | debug_draw_t | |
DrawTransform(const b2Transform &xf) | debug_draw_t |