Rube Goldberg Machine 1.0
This is the base code for Rube Goldberg designed for the CS296 Software Systems Lab
src/render.hpp
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00001 /*
00002 * Copyright (c) 2006-2007 Erin Catto http://www.box2d.org
00003 *
00004 * This software is provided 'as-is', without any express or implied
00005 * warranty.  In no event will the authors be held liable for any damages
00006 * arising from the use of this software.
00007 * Permission is granted to anyone to use this software for any purpose,
00008 * including commercial applications, and to alter it and redistribute it
00009 * freely, subject to the following restrictions:
00010 * 1. The origin of this software must not be misrepresented; you must not
00011 * claim that you wrote the original software. If you use this software
00012 * in a product, an acknowledgment in the product documentation would be
00013 * appreciated but is not required.
00014 * 2. Altered source versions must be plainly marked as such, and must not be
00015 * misrepresented as being the original software.
00016 * 3. This notice may not be removed or altered from any source distribution.
00017 */
00018 
00019 /* 
00020  * Base code for CS 296 Software Systems Lab 
00021  * Department of Computer Science and Engineering, IIT Bombay
00022  * Instructor: Parag Chaudhuri
00023  */
00024 
00025 #ifndef _RENDER_HPP_
00026 #define _RENDER_HPP_
00027 
00028 #include <Box2D/Box2D.h>
00029 
00030 struct b2AABB;
00031 
00032 
00035 class debug_draw_t : public b2Draw
00036 {
00037 public:
00038   void DrawPolygon(const b2Vec2* vertices, int32 vertexCount, const b2Color& color);
00039   
00040   void DrawSolidPolygon(const b2Vec2* vertices, int32 vertexCount, const b2Color& color);
00041   
00042   void DrawCircle(const b2Vec2& center, float32 radius, const b2Color& color);
00043   
00044   void DrawSolidCircle(const b2Vec2& center, float32 radius, const b2Vec2& axis, const b2Color& color);
00045   
00046   void DrawSegment(const b2Vec2& p1, const b2Vec2& p2, const b2Color& color);
00047   
00048   void DrawTransform(const b2Transform& xf);
00049   
00050   void DrawPoint(const b2Vec2& p, float32 size, const b2Color& color);
00051   
00052   void DrawString(int x, int y, const char* string, ...); 
00053   
00054   void DrawAABB(b2AABB* aabb, const b2Color& color);
00055 };
00056 
00057 
00058 #endif
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