Rube Goldberg Machine 1.0
This is the base code for Rube Goldberg designed for the CS296 Software Systems Lab
Public Attributes
cs296::contact_point_t Struct Reference

The contact_point_t stores contact point. More...

#include <cs296_base.hpp>

List of all members.

Public Attributes

b2Fixture * fixtureA
b2Fixture * fixtureB
b2Vec2 normal
b2Vec2 position
b2PointState state

Detailed Description

The contact_point_t stores contact point.

The contact_point_t stores contact point which is a point where two shapes touch. Box2D approximates contact with a small number of points. The fixtures are used to determine friction,restitution etc.

Definition at line 129 of file cs296_base.hpp.


Member Data Documentation

Definition at line 131 of file cs296_base.hpp.

Definition at line 132 of file cs296_base.hpp.

Definition at line 133 of file cs296_base.hpp.

Definition at line 134 of file cs296_base.hpp.

Definition at line 135 of file cs296_base.hpp.


The documentation for this struct was generated from the following file:
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